![]() ![]() I'm not 100% satisfied with it, so I thought I'd post here to ask if I'm missing anything. It doesn't sound as natural as Polly and Google, but it's the most unrobotic TTS I've encountered so far. So the best alternative I have so far is IBM Watson. The app supports a wide range of digital text files, from basic TXT files to PDFs and articles. You can use it directly in the browser and download audio files locally when needed. My problem with the latter is that it's paid, apparently? So again, the same reason why I don't want to hire a voice actor. Capti Voice is a fan-favorite macOS text to speech app. My problem with the former is that it needs you to have an AWS and I tried, but I got stuck in the mobile confirmation - the code from AWS wouldn't reach my phone - so that's a no go so far. I've looked up a bunch of services and I think Amazon Polly and Google TTS are the most natural sounding I've encountered. Weve seen devices become more sophisticated to the point where they can track our heart rates, count our steps, and monitor our sleep. Solution? I think I'm fine with a Text-to-Speech service. 3) Even if #2 wasn't a problem, I don't have good gear to record a good voice over. 2) I don't like my voice and don't have the talent to do it myself. Some of the cloud-based voices may require additional in-app purchase to. The 5 Best Code Editors for Mac MacOS Text Editor Guide. Recent developments in machine learning and artificial intelligence has enabled very high-quality speech synthesis. With the terminal, the text editor is a developers most important tool. I'm recording the gameplay via Nvidia Share (aka Shadowplay), editing the video via DaVinci Resolve, so basically all that's left is the voice-over narration.Ī few problems though: 1) I don't plan on monetizing, so it would not be cost-efficient to hire someone to do the voice over. Google Wavenet, Amazon Polly voices, for example, use bleeding edge technology to provide life-like synthetic speech that is close to that of human speech. If you're familiar with Noah Caldwell-Gervais, check out his YouTube, that's probably the closest example of what I'd like to aim for. in this new market, as it lets you combine text, graphics, animation, and sound into presentations, and comes with a variety of sophisticated features. I just want to dabble in creating videos that are basically video essays about video games.
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